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It takes a lot of patience to measure this mischievous cutie, but that was fun :)

Of minor issues - I still didn’t manage to figure out what “stance” is after 3 games. “the inner space between legs” seems to give me wrong results [UPD: Ah, I see that in the last playthrough I’ve mistaken width and depth, but apart from that the measurements were fine]. Also the game doesn’t scale with window size - even on my small monitor it’s very small + cheap (=inaccurate) mouse, it becomes a bit more of a challenge than it should be ;) A good idea would be to control view with WASD, moving mouse around is very tedious. Also Boxy seems to get lost often as I input the values and it takes some time and anxiety to find it (some marker might be welcome).

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Thank you for the review! In regards to the window size, do you mean it doesn't scale when you try to drag the window to resize/ press the maximize button? If so, it's not able to be scaled that way. Sorry if that made it difficult to play with your recording software. The only two options are either 640x480 window or to go full screen with the F key. 

The camera controls are designed that way so you have to choose between measuring or moving at a given moment, but I will keep your idea for a marker that shows where the Boxy Hop-Dog went to in mind!

Again, thanks for playing. You're the first person to ever make a let's play for one of my games!